Skip to main content

Simulation of Skin Aging and Wrinkles with Cosmetics Insight

  • Conference paper
Computer Animation and Simulation 2000

Part of the book series: Eurographics ((EUROGRAPH))

Abstract

This paper briefly reviews the existing approaches employed in computer animation for skin modeling, wrinkle formation and aging process and proposes our approach. Two models have been proposed, one is image-based for rapid prototyping and instant results and another is model based an extension to our earlier work. In the model-based technique skin is considered as a volumetric substance, as opposed to an elastic membrane, having layers of different materials and a finite element method is used for computing the deformation.

The ultimate aim is to devise a practical system, which can enable modeling of skin of an individual person using empirically acquired biomechanical parameters such as Young Modulus. Further, the system is capable to simulate the visual effect of external treatment on the skin, e.g., use of the cosmetics, and exposure to the sun. An application software to this effect has been developed in collaboration with L’Oreal, a renowned cosmetic producer.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Lanir, Y (1987), “Skin Mechanics,” in Ed. Skalak, R. Handbook of Bioengineering, McGraw Hill Book Company.

    Google Scholar 

  2. Walter M, Wu Y, Magnenat Thalmann N and Thalmann D (1998), “Biomechanical Models for Soft Tissue Simulation”, Esprit Series, Springer Verlag.

    Google Scholar 

  3. Parke FI and Waters K (1996), “Computer Facial Animation”, AK Peters Ltd, Wellesly, Massachusetts, USA.

    Google Scholar 

  4. Parke FI (1974), “A Parametric Model for Human Faces,” Ph. D Dissertation, University of Utah.

    Google Scholar 

  5. Parke FI (1982), “Parametric Model for Facial Animation,” IEEE Computer Graphics and Applications, Vol. 2, No. 9, pp. 61–68.

    Article  Google Scholar 

  6. Waters K (1987), “A Muscle Model for Animating Three Dimensional Facial Expression,” Proc SIGGRAPH’ 87, Computer Graphics, Vol.21, No. 4, pp. 123–128.

    Article  MathSciNet  Google Scholar 

  7. Magnenat-Thalmann N, Pruneau E and Thalmann D (1988), “Abstract Muscle Action Procedures for Human Face Animation,” The Visual Computer, Vol. 3, No. 5, pp. 290–297, Springer Verlag.

    Article  Google Scholar 

  8. Platt S and Badler N (1981), “Animating Facial Expressions,” Proc SIGGRAPH’ 81 Computer Graphics, Vol. 15, No. 3, pp. 245–252.

    Article  Google Scholar 

  9. Terzopoulos D and Waters K (1990), “Physically-Based Facial Modeling and Animation,” Journal of Visualization and Computer Animation, Vol. 1, pp. 73–80, John Wiley & Sons.

    Article  Google Scholar 

  10. Lee Y and Terzopoulos D (1995), “Realistic Modeling for Animation,” Proc. of SIGGRAPH’ 95, Computer Graphics, pp. 55-62.

    Google Scholar 

  11. Larrabee WF (1986), “A Finite Element Method of Skin Deformation: I. Biomechanics of Skin and Soft Tissues,” Laryngoscop, 96: 399–405.

    Google Scholar 

  12. Pieper S (1992), “CAPS: Computed-Aided Plastic Surgery,” Ph.D Thesis, MIT, Media Arts and Sciences, Cambridge, MA

    Google Scholar 

  13. Koch RM, Gross MH, Carls FR, Von Buren DF, Fankhauser G and Parish YI (1996), “Simulation Facial Surgery Using Finite Element Models,” Proc. of SIGGRAPH’ 96, Computer Graphics, pp. 421-428.

    Google Scholar 

  14. Skin Group at University of Glasgow, Scotland, http://www.dcs.gla.ac.uk/~ic/

    Google Scholar 

  15. Virtual Face Movie, The University of Auckland, New Zealand, http://www.esc.auckland.ac.nz/Groups/Bioengineering/Movies/index.html

    Google Scholar 

  16. Miller, G (1988), “The Motion Dynamics of Snakes and Worms,” Proc. of SIGGRAPH’88, Computer Graphics, Vol. 22, No. 4, pp. 169–178.

    Article  Google Scholar 

  17. Kaufman A (1988), “TSL-a Texture Synthesis Language,” The Visual Computer, Vol. 4, No. 3, pp. 148–158, Springer Verlag.

    Article  MATH  Google Scholar 

  18. Nahas M, Huitric H, Rioux M and Domey J (1990), “Facial Image Synthesis Using Skin Texture Recording,” The Visual Computer, Vol. 6, pp. 337–343, Springer Verlag.

    Article  Google Scholar 

  19. Ishii T, Yasuda T, Yokoi S and Toriwaki J (1993), “A Generation Model for Human Skin Texture,” Proc. of CGI’ 93, pp. 139-150, IEEE Proceedings.

    Google Scholar 

  20. Viaud M and Yahia H (1992), “Facial Animation with Wrinkles,” 3rd Workshop on Animation, Eurographics’92, Cambridge, Springer Verlag.

    Google Scholar 

  21. Wu Y, Magnenat Thalmann N and Thalmann D (1994), “A Plastic-Visco-Elastic Model for Wrinkles In Facial Animation And Skin,” Proc. Pacific Conference’ 94, pp. 201-213, World Scientific.

    Google Scholar 

  22. Corcuff P, Leveque JL, Grove GL and Kligman AM (1987), “The impact of aging on the microrelief of peri-orbital and leg skin”, Journal of the Society of Cosmetic Chemists, 82, 145–152 8May/June 1987.

    Google Scholar 

  23. Lee W, Wu Y and Magnenat-Thalmann N (1999), “Cloning and Aging in a VR Family”, Proc. IEEE VR’99 (Virtual Reality), Houston, Texas, March 13-17, 1999.

    Google Scholar 

  24. Farin, G (1990), “Curves and Surfaces for Computer Aided Geometric Design, A Practical Guide,” Academic Press, Second Edition.

    Google Scholar 

  25. Wu Y, Kalra P, Moccozet L and Magnenat Thalmann N (1999), “Simulating Wrinkles and Skin Aging”, The Visual Computer, Vol. 15, pp. 183–198, 1999.

    Article  Google Scholar 

  26. Upstill S(1989), “The RenderMan Companion,” Addison-Wesley.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2000 Springer-Verlag Wien

About this paper

Cite this paper

Boissieux, L., Kiss, G., Thalmann, N.M., Kalra, P. (2000). Simulation of Skin Aging and Wrinkles with Cosmetics Insight. In: Magnenat-Thalmann, N., Thalmann, D., Arnaldi, B. (eds) Computer Animation and Simulation 2000. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-6344-3_2

Download citation

  • DOI: https://doi.org/10.1007/978-3-7091-6344-3_2

  • Publisher Name: Springer, Vienna

  • Print ISBN: 978-3-211-83549-4

  • Online ISBN: 978-3-7091-6344-3

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics