Abstract
In most design schools, collaborative virtual environments (CVEs) are traditionally perceived and used as a computer-aided design (CAD) tool for 3D modelling and simulation. However, the design in virtual worlds can also be a stand-alone design subject that considers virtual worlds as a novel design environment for exploring place and interaction design, and not merely a technical tool for supporting design simulation. This chapter reports on our experience of teaching the design of virtual worlds as a design subject, and discusses the principles for designing interactive virtual worlds. We conclude by identifying future directions for designing and learning in virtual worlds.
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Gu, N., Merrick, K. (2011). A Pedagogical Approach to Exploring Place and Interaction Design in Collaborative Virtual Environments. In: Wang, X., Tsai, J.JH. (eds) Collaborative Design in Virtual Environments. Intelligent Systems, Control and Automation: Science and Engineering, vol 48. Springer, Dordrecht. https://doi.org/10.1007/978-94-007-0605-7_10
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DOI: https://doi.org/10.1007/978-94-007-0605-7_10
Publisher Name: Springer, Dordrecht
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