Skip to main content

Scalable Building Facade Recognition and Tracking for Outdoor Augmented Reality

  • Conference paper
  • First Online:
Information Technology Convergence

Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 253))

Abstract

This paper proposes a scalable building facade recognition and tracking system for outdoor augmented reality enabling real time augmentation of various information onto the facade. The system is composed of three modules: recognition and tracking module, server-client module and GPS module. In the recognition and tracking module, Generic Random Forest was used for real time recognition and three-dimensional pose estimation of facades. For scalable recognition, global region is divided into multiple local regions and then, same regional buildings are trained separately into a forest. In the server-client module, client maintains own travel map in order to choose proper forest by employing GPS sensor, and server transmits a new forest when client detects never visited regions. This makes our system scalable and also expansible to new regions.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 259.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 329.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 329.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Azuma R, Baillot Y, Behringer R, Feiner S, Julier S, MacIntyre B (2001) Recent Advances in Augmented Reality. IEEE Comput Graphics Appl 21(6):34–47

    Article  Google Scholar 

  2. Krevelen DWF, van Poelman R (2010) A survey of augmented reality technologies, applications and limitations. Int. J. of Virtual Reality 9(2):1–20

    Google Scholar 

  3. Lee S, Jung J, Hong J, Ryu J, Yang H. (2012) :AR paint: A fusion system of a paint tool and AR. ICEC 2012. LNCS, vol 7522. Springer, Heidelberg pp 122–129

    Google Scholar 

  4. Azuma R, Hoff B, Neely H, Sarfaty R (1999) A motion-stabilized outdoor augmented reality system. In Proc. IEEE, Virtual Reality, pp 252–259

    Google Scholar 

  5. Hollerer T, Feiner S, Terauchi T, Rashid G, Hallaway D (1999) Exploring MARS: developing indoor and outdoor user interfaces to a mobile augmented reality system. Computer & Graphics 23(6):779–785

    Article  Google Scholar 

  6. Baillot Y, Brown D, Julier S (2001) Authoring of physical models using mobile computers. In: Proceedings international symposium on wearable computers, pp 39–46

    Google Scholar 

  7. Thomas B, Demczuk V, Piekarski W, Hepworth D, Gunther B (1998) A wearable computer system with augmented reality to support terrestrial navigation. In: Proceedings international symposium on wearable computers, pp 168–171

    Google Scholar 

  8. Piekarski W, Thomas B (2001) Tinmith-metro: New outdoor techniques for creating city models with an augmented reality wearable computer. In: proceedings international symposium on wearable computers, pp 31–38

    Google Scholar 

  9. Arth C, Wagner D, Klopschitz, M, Irschara A, Schmalstieg D (2009) Wide area localization on mobile phones. In: proceedings international symposium on mixed and augmented reality, pp 73–82

    Google Scholar 

  10. Gordon I, Lowe D (2004) Scene modeling, recognition and tracking with invariant image features. In: proceedings international symposium on mixed and augmented reality, pp 110–119

    Google Scholar 

  11. Irschara A, Zach C, Frahm J, Bischof H (2009) From structure-from-motion point clouds to fast location recognition. In: proceedings IEEE conference on computer vision and pattern recognition, pp 2599–2606

    Google Scholar 

  12. Ta D, Chen W, Gelfand N, Pulli K (2009) Surftrac: Efficient tracking and continuous object recognition using local feature descriptors. In: proceedings IEEE conference on computer vision and pattern recognition, pp 2937–2944

    Google Scholar 

  13. Satoh K, Anabuki M, Yamamoto H, Tamura H (2001) A hybrid registration method for outdoor augmented reality. In: proceedings international symposium on augmented reality, pp 67–76

    Google Scholar 

  14. Reitmayr G, Drummond TW (2007) Initialisation for visual tracking in urban environments. In: proceedings international symposium on mixed and augmented reality, pp 161–172

    Google Scholar 

  15. Reitmayr G, Drummond TW (2006) Going out: Robust tracking for outdoor augmented reality. In: proceedings international symposium on mixed and augmented reality, pp 109–118

    Google Scholar 

  16. Cho K, Yoo J, Yang H (2009) Markerless visual tracking for augmented books. In: proceedings joint virtual reality conference of EGVE-ICAT-EuroVR, pp 13–20

    Google Scholar 

  17. Lepetit V, Fua P (2006) Going out: Keypoint recognition using randomized trees. IEEE Trans Pattern Anal Mach Intell 28(9):1465–1479

    Article  Google Scholar 

  18. Rosten E, Drummond TW (2006) Machine learning for high-speed corner detection. In: Proceedings European conference on computer vision, pp 430–443

    Google Scholar 

  19. Chum O, Matas J (2005) Going out: Matching with PROSAC-progressive sample consensus. In: proceedings IEEE conference on computer vision and pattern recognition, pp 220–226

    Google Scholar 

  20. Schweighofer G, Pinz A (2006) Robust Pose Estimation from a Planar Target. IEEE Trans Pattern Anal Mach Intell 28(12):2024–2030

    Article  Google Scholar 

  21. Cho K, Jung J, Lee S, Lim S, Yang H (2011) Real-time recognition and tracking for augmented reality books. Computer Animation and Virtual Worlds 22(6):529–541

    Article  Google Scholar 

Download references

Acknowledgments

This work was supported by the IT R&D program of MKE/MCST/IITA, [10039165, Development of learner-participational and interactive 3D Virtual learning contents technology]. This work was also supported by the Basic Science Research Program through the National Research Foundation of Korea (NRF) funded by the Ministry of Education, Science and Technology (MEST) (2011-0013776).

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Yong-Ho Seo .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer Science+Business Media Dordrecht

About this paper

Cite this paper

Lee, S., Seo, YH., Yang, H.S. (2013). Scalable Building Facade Recognition and Tracking for Outdoor Augmented Reality. In: Park, J., Barolli, L., Xhafa, F., Jeong, HY. (eds) Information Technology Convergence. Lecture Notes in Electrical Engineering, vol 253. Springer, Dordrecht. https://doi.org/10.1007/978-94-007-6996-0_97

Download citation

  • DOI: https://doi.org/10.1007/978-94-007-6996-0_97

  • Published:

  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-94-007-6995-3

  • Online ISBN: 978-94-007-6996-0

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics