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Game-Based Learning to Teach Assertive Communication ClickTalk for Enhancing Team Play

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Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 424))

Abstract

The rise of the computer as an “entertainment medium” has been achieved today only through computer games. But computer or video games have the potential and capability to function as “mediums of education” too. Can game-based learning provide learning experience and yet there is fun in changing behavior (assertive communication) for the individual? Game-based learning has been used to teach various skills to people with quite encouraging results. In this paper, a study was carried out to confirm the hypothesis that game-based learning can be a good platform to teach assertive communication delivering learning and fun because of its benefits and encouraging results from other research. A high-fidelity game-based learning prototype, ClickTalk was created for this purpose and it was evaluated with some interesting results.

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Correspondence to Bah Tee Eng .

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Eng, B.T. (2017). Game-Based Learning to Teach Assertive Communication ClickTalk for Enhancing Team Play. In: Kim, K., Joukov, N. (eds) Information Science and Applications 2017. ICISA 2017. Lecture Notes in Electrical Engineering, vol 424. Springer, Singapore. https://doi.org/10.1007/978-981-10-4154-9_76

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  • DOI: https://doi.org/10.1007/978-981-10-4154-9_76

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-10-4153-2

  • Online ISBN: 978-981-10-4154-9

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