Abstract
This study investigated a prototype device for inducing kinesthetic illusion. The device is able to convert a low-level movement, for example grasping, into a high level movement in which each finger is experienced as being separately controlled. The key point of the design was to allow a simple action to be experienced as a complex action. The device provides a simple method for inducing kinesthetic illusion.
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This work was supported by JSPS KAKENHI Grant Number JP16H03210.
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Minowa, H., Baba, K., Sakaguchi, M. (2018). Prototype Kinesthetic Illusory Device Using Combination of Active and Passive Motion. In: Hasegawa, S., Konyo, M., Kyung, KU., Nojima, T., Kajimoto, H. (eds) Haptic Interaction. AsiaHaptics 2016. Lecture Notes in Electrical Engineering, vol 432. Springer, Singapore. https://doi.org/10.1007/978-981-10-4157-0_43
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DOI: https://doi.org/10.1007/978-981-10-4157-0_43
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