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Data-Driven Rendering of Anisotropic Haptic Textures

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Book cover Haptic Interaction (AsiaHaptics 2016)

Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 432))

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Abstract

It is common to interact with a wide range of surfaces with anisotropic haptic textures in our daily life. However, the rendering techniques were not capable of incorporating the directional grain in a virtual world. In our previous work, we have proposed a data-driven model for anisotropic haptic textures, which stores and interpolates contact vibration patterns. In this paper, we have developed a complementary rendering algorithm. This algorithm has been implemented in form of a cross-platform computing library, and deployed to the tablet-PC-based demonstration setup. A set of eight anisotropic and one isotropic textures is prepared for the demonstration. Two demonstration scenarios have been provided for the realism evaluation.

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References

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Correspondence to Seokhee Jeon .

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© 2018 Springer Nature Singapore Pte Ltd.

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Abdulali, A., Jeon, S. (2018). Data-Driven Rendering of Anisotropic Haptic Textures. In: Hasegawa, S., Konyo, M., Kyung, KU., Nojima, T., Kajimoto, H. (eds) Haptic Interaction. AsiaHaptics 2016. Lecture Notes in Electrical Engineering, vol 432. Springer, Singapore. https://doi.org/10.1007/978-981-10-4157-0_67

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  • DOI: https://doi.org/10.1007/978-981-10-4157-0_67

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-10-4156-3

  • Online ISBN: 978-981-10-4157-0

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