Abstract
A general framework for the interactive display and manipulation of the three-dimensional binary scenes is discussed. The procedures for obtaining the shaded graphics display, specification of a secondary object to be used in the manipulative operations of union, subtraction and intersection are described. The methods are illustrated using real medical data as well as regular geometric objects.
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Trivedi, S.S. Interactive manipulation of three dimensional binary scenes. The Visual Computer 2, 209–218 (1986). https://doi.org/10.1007/BF01900344
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DOI: https://doi.org/10.1007/BF01900344