Abstract
Color-image maps are generated through computer-based simulations to study the evolution of a system of three bodies interacting under classical gravitational forces. These image maps partition the set of possible initial-system configurations into regions that exhibit similar evolutionary characteristics. This resembles the technique used to produce color images of the Mandelbrot set. A restricted case of the three-body problem, in which the initial velocities of all three bodies are zero and the bodies are all of equal mass, is examined in detail. Image maps of the time to collision (assuming a finite radius) as a function of initial configuration are presented. Symmetries of the resulting maps are analyzed for invariants by means of transformations of scale.
Similar content being viewed by others
References
Arnold VI, Kozlov VV, Neishtadt AI (1988) Dynamical systems III. Springer, Tokyo Berlin Heidelberg New York
Gleick J (1987) Chaos: making of a new science. Penguin, New York
Mandelbrot B (1982) The fractal geometry of nature. Freeman, San Francisco
Rañada AF (1988) Phenomenology of chaotic motion. In: Sáenz AW (ed) methods and applications of nonlinear dynamics. World Scientific, Teaneck, NJ, pp 1–93
Scraton RE (1984) Basic numerical methods Edward Arnold, London
Taff LG (1985) Celestial mechanics: a computational guide for the practitioner, Wiley, New York
Wolfram S (1984) Computer software in science and mathematics. Scientific American Feb. 1984: 188–203
Author information
Authors and Affiliations
Rights and permissions
About this article
Cite this article
Brandt, J.W., Park, A. Using color-image maps to study collisions in the three-body problem. The Visual Computer 7, 13–18 (1991). https://doi.org/10.1007/BF01994113
Issue Date:
DOI: https://doi.org/10.1007/BF01994113