Abstract
This paper presents a strategy for the production of a computer-generated film showing the complete motion of a human heart. The model for construction and animation is discussed. The heart is decomposed into different parts; each part is considered as a subactor of the heart which is viewed as the main actor. The left ventricle simulation is emphasized, because it is based on medical measures. The atrium simulation is based on beta-spline surfaces and blood volume considerations.
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Thalmann, D., Ratib, O., Magnenat-Thalmann, N. et al. A model for the three-dimensional reconstruction and animation of the human heart. The Visual Computer 1, 241–248 (1985). https://doi.org/10.1007/BF02021813
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DOI: https://doi.org/10.1007/BF02021813