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Sutherland, J. Education and training for the video games industry. Comput Game J 3, 205–207 (2014). https://doi.org/10.1007/BF03392365
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DOI: https://doi.org/10.1007/BF03392365
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Sutherland, J. Education and training for the video games industry. Comput Game J 3, 205–207 (2014). https://doi.org/10.1007/BF03392365
Published:
Issue Date:
DOI: https://doi.org/10.1007/BF03392365
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