Abstract
This paper describes our experiments with narrative structure in nonlinear, interactive and networked forms of media. Through these explorations, we have begun to anticipate what types of tools will be useful to tell stories in multi-user 3D immersive environments incorporating synthetic actors.
Because of the complex nature of this work, which attempts to create a broad fusion of artistic, social, and technical ideas, this paper is also structured differently from a traditional research paper. Many parts of this paper use poetic and allusive techniques to describe the work; generally, we have chosen the particular vocabulary which most succinctly describes the ideas at hand.
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© 1997 Springer-Verlag Berlin Heidelberg
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Blair, D., Meyer, T. (1997). Tools for an interactive virtual cinema. In: Trappl, R., Petta, P. (eds) Creating Personalities for Synthetic Actors. Lecture Notes in Computer Science, vol 1195. Springer, Berlin, Heidelberg. https://doi.org/10.1007/BFb0030572
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DOI: https://doi.org/10.1007/BFb0030572
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