Abstract.
Every two person repeated game of symmetric incomplete information, in which the signals sent at each stage to both players are identical and generated by a state and moves dependent probability distribution on a given finite alphabet, has an equilibrium payoff.
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Received March 1996/Revised version January 1997/Final version May 1997
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Neyman, A., Sorin, S. Equilibria in repeated games of incomplete information: The general symmetric case. Game Theory 27, 201–210 (1998). https://doi.org/10.1007/s001820050066
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DOI: https://doi.org/10.1007/s001820050066