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Erstellung, Steuerung und Evaluation von Serious Games

Authoring, Control and Evaluation of Serious Games

  • HAUPTBEITRAG
  • SERIOUS GAMES
  • Published:
Informatik-Spektrum Aims and scope

Zusammenfassung

Serious Games sind hochkomplex. Sie verbinden Game-Technologien und spielerische Konzepte mit weiteren Technologien und relevanten Konzepten für die verschiedenen Einsatzgebiete von Serious Games. Im Beitrag werden wissenschaftlich-technische Methoden, Konzepte und Software-Lösungen zur Erstellung, Steuerung und Evaluation von Serious Games vorgestellt, die in der Gruppe Serious Games am Fachgebiet Multimedia Kommunikation der TU Darmstadt entwickelt wurden. Praxisbeispiele umfassen die Bereiche Bildung und Training sowie Sport und Gesundheit.

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Correspondence to Stefan Göbel.

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Göbel, S., Mehm, F., Wendel, V. et al. Erstellung, Steuerung und Evaluation von Serious Games. Informatik Spektrum 37, 547–557 (2014). https://doi.org/10.1007/s00287-014-0824-2

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  • DOI: https://doi.org/10.1007/s00287-014-0824-2

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