Abstract
Examining and manipulating the large volumetric data attract great interest for various applications. For such purpose, we first extend the 2D moving least squares (MLS) technique into 3D, and propose a texture-guided deformation technique for creating visualization styles through interactive manipulations of volumetric models using 3D MLS. Our framework includes focus+context (F+C) visualization for simultaneously showing the entire model after magnification, and the cut-away or illustrative visualization for providing a better understanding of anatomical and biological structures. Both visualization styles are widely applied in the graphics areas. We present a mechanism for defining features using high-dimensional texture information, and design an interface for visualizing, selecting and extracting features/objects of interest. Methods of the interactive or automatic generation of 3D control points are proposed for the flexible and plausible deformation. We describe a GPU-based implementation to achieve real-time performance of the deformation techniques and the manipulation operators. Different from physical deformation models, our framework is goal-oriented and user-guided. We demonstrate the robustness and efficiency of our framework using various volumetric datasets.
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The authors of this paper requested on November 7, 2013 that this paper will be retracted from The Visual Computer, following an allegation that the paper has used images from some other articles.
Volume Deformation via Scattered Data Interpolation. Carlos D. Correa, Deborah Silver, and Min Chen. 2007. In Proceedings of the Sixth Eurographics/Ieee VGTC conference on Volume Graphics (VG’07), Hans-Christian Hege and Raghu Machiraju (Eds.). Eurographics Association, Aire-la-Ville, Switzerland, Switzerland, 91–98. doi:10.2312/VG/VG07/091-098
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Subsequently, the first author Xin Zhao admitted that she has indeed used some images from other articles without acknowledging or disclosing what she did, giving the wrong impression that the figures are the product of her algorithm. All the other co-authors have not been aware of and have not been involved with this misconduct.
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Zhao, X., Li, B., Wang, L. et al. RETRACTED ARTICLE: Texture-guided volumetric deformation and visualization using 3D moving least squares. Vis Comput 28, 193–204 (2012). https://doi.org/10.1007/s00371-011-0635-2
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DOI: https://doi.org/10.1007/s00371-011-0635-2