Abstract.
The last decade has seen the integration of audio, video, and 3D graphics into existing workloads as well as the emergence of new workloads dominated by the processing of these forms of media. Unfortunately, widely accepted benchmarks which capture these new workloads in a realistic way have not emerged. The goal of this paper is to present the Berkeley multimedia workload, which was developed to facilitate our own studies on architectural support for multimedia. Here we present a survey of existing multimedia benchmarking methods, a description of the Berkeley multimedia workload, as well as a full workload characterization. We also extract a set of computationally important multimedia kernels for future study.
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Slingerland, N., Smith, A. Design and characterization of the Berkeley multimedia workload. Multimedia Systems 8, 315–327 (2002). https://doi.org/10.1007/s005300200052
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DOI: https://doi.org/10.1007/s005300200052