Skip to main content
Log in

Materials with computational experience and style

  • Original Article
  • Published:
Personal and Ubiquitous Computing Aims and scope Submit manuscript

Abstract

This paper discusses the design of materials that utilize embedded computational techniques to demonstrate the capacity to learn, adapt and develop responsive behaviors that are shaped over time. The focus is on materials that develop time-based relationships based on a level of ‘experience’ they accumulate from long-term interaction with their users and environment. Materials with ‘computational experience’ are demonstrated with two designs: an interactive rocking chair that utilizes its material properties and computational abilities to manage its own energy production and consumption while providing physical and mental exercises to its user; and an LED-based, reconfigurable display that adjusts its content based on its interaction with its user while monitoring its internal conditions, environmental factors and usage. These examples are used to discuss the design of computational ‘styles’ for materials that would not only allow them to express signature characteristics embedded in their physical properties and computational behavior but also function as features that would evolve in response to interaction patterns and accumulated experiences. Throughout the paper, behavior-driven material practices are presented and their potential to influence the look, feel and functionalities of products and spaces are discussed.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Institutional subscriptions

Fig. 1
Fig. 2
Fig. 3
Fig. 4
Fig. 5
Fig. 6
Fig. 7
Fig. 8

Similar content being viewed by others

References

  1. Williams Brian C, Ingham M, Chung SH, Elliott PH (2003) Model-based programming of intelligent embedded systems and robotic space explorers invited paper in Proceedings of the IEEE. Spec Issue Modeling Des Embed Softw 9(1):212–237

    Google Scholar 

  2. Wiener N (1965) Cybernetics: or control and communication in the animal and the machine, 2nd edn. MIT Press, Cambridge, pp 169–180

    Google Scholar 

  3. Arkin RC (2000) Behavior-based robotics. MIT Press, Cambridge

    Google Scholar 

  4. Arkin RC (2000) Behavior-based robotics. MIT Press, Cambridge, pp 31–62

  5. McFarland D (1981) The Oxford companion to animal behavior. Oxford University Press, Oxford, p 411

    Google Scholar 

  6. Williams BC, Ingham M, Chung S, Elliott P, Hofbaur M (2004) Model-based programming of fault-aware systems. AI Magazine 24(4):61–75

    Google Scholar 

  7. Oliver M, Williams BC, Ingham M (2005) Diagnosis as approximate belief state enumeration for probabilistic concurrent constraint automata, Proceedings of the Twentieth National Conference on Artificial Intelligence (AAAI-05), Pittsburgh, PA, July 2005, pp 321–326

  8. Telhan O (2008) Towards a material agency: new materials and new behaviors for urban artifacts. In the proceedings of the first international conference on critical digital: what matter(s), Harvard University Graduate School of Design, April 18–19, 2008

  9. Arkin RC (2000) Behavior-based robotics. MIT Press, Cambridge, p 306

  10. Arkin RC (2000) Behavior-based robotics. MIT Press, Cambridge, p 308

  11. Horowitz E, Sahni S, Rajasekaran S (2007) Computer algorithms in C++, 2nd edn. Silicon Press, New Jersey

    Google Scholar 

  12. For energy harvesting specification, see Volture Piezo Energy Harvester (v21bl) from MIDE Technologies. Accessed August 2, 2009: http://www.mide.com/products/volture/v21bl/v21bl.php

  13. Telhan O (2007) Social sensing and its display. Submitted to the Program in Media Arts and Sciences, School of Architecture and Planning, at the Massachusetts Institute of Technology

  14. Coelho M (2007) Programming the material world: a proposition for the application and design of transitive materials (paper presented at the workshop on transitive materials: towards an integrated approach to material technology, 9th International Conference on Ubiquitous Computing, Innsbruck, Austria, 16–19 Sep 2007)

  15. Arroyo SP, Rossano A, Kebel I (2007) Emerging technologies and housing prototypes. Black Dog Publishing, Madrid

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Orkan Telhan.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Telhan, O. Materials with computational experience and style. Pers Ubiquit Comput 15, 151–160 (2011). https://doi.org/10.1007/s00779-010-0314-8

Download citation

  • Received:

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s00779-010-0314-8

Keywords

Navigation