Abstract
Children represent an increasingly relevant target group of the game industry. Nevertheless, they are rarely involved in development processes. This article introduces child-centered game development (CCGD) approaches for the game design within the context of the school. Therefore, suitable HCI approaches from user-centered and participatory design as well as educational principles and approaches were used as a foundation. The CCGD approaches illustrate how to guide the involvement and participation of children aged 10–14 years in school classes within the development process of games. Approaches for the analysis, conceptualization, and design phases were developed and applied.
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Special thanks go to the cooperation partner the secondary school of Wals-Viehhausen for the support in the Games4School Project (funded by the Austrian Ministry of Science in course of the educational project “Sparkling Science”).
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Moser, C. Child-centered game development (CCGD): developing games with children at school. Pers Ubiquit Comput 17, 1647–1661 (2013). https://doi.org/10.1007/s00779-012-0528-z
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DOI: https://doi.org/10.1007/s00779-012-0528-z