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Pedestrian simulator with flexible framework to enhance detailed behavior and environmental change

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Abstract

We propose a new version of our pedestrian simulator, CrowdWalk, with a flexible framework to control and to enhance detailed behaviors of pedestrians and changes of conditions of environments. To provide a simulation framework of pedestrian dynamics to satisfy conflicting requests, scalability and flexibility, we add a new functionality to control simulation conditions by Ruby script inside of the simulation to CrowdWalk. The new functionality enables to change simulation environments and agent behaviors during the simulation. Using this facility, we can carry out various simulations uniformly without changes of source codes of the simulator itself.

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Acknowledgements

This work was supported by JST CREST.

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Correspondence to Itsuki Noda.

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This work was presented in part at the 21st International Symposium on Artificial Life and Robotics, Beppu, Oita, January 20–22, 2016.

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Noda, I., Yamashita, T. Pedestrian simulator with flexible framework to enhance detailed behavior and environmental change. Artif Life Robotics 22, 308–315 (2017). https://doi.org/10.1007/s10015-017-0371-4

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  • DOI: https://doi.org/10.1007/s10015-017-0371-4

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