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Developing inclusive e-learning systems

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The requirement for e-inclusion relates to the employment of appropriate development strategies for software applications and services so as to accomplish accessibility and increased interaction quality at deployment time. Inclusive e-learning is the outcome from the application of e-inclusion design and implementation methods in the context of e-learning systems. This paper reports consolidated development experience from the construction of the following e-learning systems: (a) training applications for hand-motor impaired users and for people with cognitive disabilities; (b) learner-adapted courseware and (c) a universally accessible educational computer game. In this context, the primary emphasis is placed on the reporting of the design and implementation aspects to accommodate the inclusive system characteristics, rather than on the typical e-learning software engineering approaches.

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Acknowledgments

The two training applications reported in this paper have been developed under a sub-contract (2001) from the “Centre of Special Training”, of the “Therapeutic Clinic of Lifelong Diseases”, located at the city of Agios Nikolaos, region of Crete. Part of the work on learner-adapted courseware reported in this paper has been carried out in the context of the European Commission funded “DELOS Network of Excellence on Digital Libraries”—DELOS NoE (IST-2002-23112).

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Correspondence to Anthony Savidis.

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Savidis, A., Grammenos, D. & Stephanidis, C. Developing inclusive e-learning systems. Univ Access Inf Soc 5, 51–72 (2006). https://doi.org/10.1007/s10209-006-0024-1

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