Skip to main content
Log in

Effect of AR-based online wearable guides on university students’ situational interest and learning performance

  • Long Paper
  • Published:
Universal Access in the Information Society Aims and scope Submit manuscript

Abstract

This study addresses whether augmented reality (AR)-based online wearable guides are better at improving learners’ situational interest (with regard to the fields of novelty, challenge, attention demand, exploration intention, instant enjoyment, and total interest) and learning achievement (remembering, understanding, and analyzing) compared with audio guides. This study employed a museum as its research site and examined a total of 96 participants who were randomly divided into two groups: one group using AR-based online wearable guides and the other using audio guides. In the experiment, both groups were required to complete a prior knowledge quiz, a scale of situational interest, and a test of learning achievement, as well as contributing post-activity open-format feedback. The results of this study indicate that situational interest and the remembering dimension of learning achievement have a significant and positive correlation, and that, when compared with the audio guide, the AR-based online wearable guide increased the learners’ situational interest and instant enjoyment, as well as the remembering dimension of learning performance. Therefore, the AR-based online wearable guide exhibits the ability to cultivate long-term interest in informal curricula. It is suggested that, when applying AR-based online wearable guides in informal curricula, content difficulty levels should be designed appropriately so that the learners’ instant enjoyment, situational interest, and content remembering performance would not be undermined.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Institutional subscriptions

Fig. 1
Fig. 2
Fig. 3
Fig. 4
Fig. 5
Fig. 6
Fig. 7

Similar content being viewed by others

References

  1. Hanko, K., Lee, S., Okeke, N.: What makes a great museum experience and how can technology help? http://www.sloverlinett.com/files/publications/Executivesummary-FieldMuseumvisitorexperienceandtechnologyresearch-SloverLinett.pdf (2014). 28 Mar 2016

  2. Johnson, L., Becker, S.A., Estrada, V., Freeman, A.: NMC Horizon Report: 2015 Museum Edition. The New Media Consortium, Austin (2015)

    Google Scholar 

  3. Statista.: Facts and statistics on wearable technology. http://www.statista.com/topics/1556/wearable-technology/ (2015). 21 Dec 2015

  4. Wall, D., Ray, W., Pathak, R.D., Lin, S.M.: A google glass application to support shoppers with dietary management of diabetes. J. Diabetes Sci. Technol. 8(6), 1245–1246 (2014)

    Article  Google Scholar 

  5. Moshtaghi, O., Kelley, K.S., Armstrong, W.B., Ghavami, Y., Gu, J., Djalilian, H.R.: Using Google glass to solve communication and surgical education challenges in the operating room. Laryngoscope 125(10), 2295–2297 (2015)

    Article  Google Scholar 

  6. Tully, J., Dameff, C., Kaib, S., Moffitt, M.: Recording medical students’ encounters with standardized patients using Google glass: providing end-of-life clinical education. Acad. Med. 90(3), 314–316 (2015)

    Article  Google Scholar 

  7. Lieberman, J., Breazeal, C.: TIKL: development of a wearable vibrotactile feedback suit for improved human motor learning. IEEE Trans. Robot. 23(5), 919–926 (2007)

    Article  Google Scholar 

  8. MIT Media Lab.: What’s a wearable? http://www.media.mit.edu/wearables/ (2015). 13 Dec 2015

  9. Johnson, L., Becker, S.A., Estrada, V., Freeman, A.: NMC Horizon Report: 2015 Higher Education Edition. The New Media Consortium, Austin (2015)

    Google Scholar 

  10. Brophy, P., Butters, G.: Creating a research agenda for local libraries, archives and museums across Europe. New Rev. Inf. Netw. 13(1), 3–21 (2007)

    Article  Google Scholar 

  11. Tehrani, K., Michael, A.: Wearable technology and wearable devices everything you need to know. http://www.wearabledevices.com/what-is-a-wearable-device/ (2014). 27 Mar 2016

  12. Leue, M.C., Jung, T., Tom Dieck, D.: Google glass augmented reality: generic learning outcomes for art galleries. In: Tussyadiah, I., Inversini, A. (eds.) Information and Communication Technologies in Tourism 2015, pp. 463–476. Springer, New York (2015)

    Google Scholar 

  13. Chen, A., Darst, P.W., Pangrazi, R.P.: What constitutes situational interest? Validating a construct in physical education. Meas. Phys. Educ. Exerc. Sci. 3(3), 157–180 (1999)

    Article  Google Scholar 

  14. Hidi, S., Renninger, K.A.: The four-phase model of interest development. Educ. Psychol. 41(2), 111–127 (2006)

    Article  Google Scholar 

  15. Carliner, S.: Modeling information for three-dimensional space: lessons learned from museum exhibit design. Tech. Commun. 50(4), 554–570 (2003)

    Google Scholar 

  16. Chang, K.E., Chang, C.T., Hou, H.T., Sung, Y.T., Chao, H.L., Lee, C.M.: Development and behavioral pattern analysis of a mobile guide system with augmented reality for painting appreciation instruction in an art museum. Comput. Educ. 71, 185–197 (2014)

    Article  Google Scholar 

  17. Mayer, R.E.: Instruction based on visualizations. In: Mayer, R.E., Alexander, P.A. (eds.) Handbook of Research on Learning and Instruction, pp. 427–445. Routledge, New York (2011)

    Google Scholar 

  18. Rhodes, B.J.: The wearable remembrance agent: a system for augmented memory. Pers. Technol. 1(4), 218–224 (1997)

    Article  Google Scholar 

  19. Juan, C., Beatrice, F., Cano, J.: An augmented reality system for learning the interior of the human body. In: International Conference on Advanced Learning Technologies (2008)

  20. Westerfield, G., Mitrovic, A., Billinghurst, M.: Intelligent augmented reality training for motherboard assembly. Int. J. Artif. Intell. Educ. 25(1), 157–172 (2015)

    Article  Google Scholar 

  21. Tsai, C.W., Shen, P.D., Fan, Y.T.: The application of augmented reality in online education: a review of studies published in selected journals from 2003 to 2012. Int. J. Inf. Commun. Technol. Educ. 10(2), 75–80 (2014)

    Article  Google Scholar 

  22. Di Serio, Á., Ibáñez, M.B., Kloos, C.D.: Impact of an augmented reality system on students’ motivation for a visual art course. Comput. Educ. 68, 586–596 (2013)

    Article  Google Scholar 

  23. Bacca, J., Baldiris, S., Fabregat, R., Graf, S.: Augmented reality trends in education: a systematic review of research and applications. J. Educ. Technol. Soc. 17(4), 133–149 (2014)

    Google Scholar 

  24. Radu, I.: Augmented reality in education: a meta-review and cross-media analysis. Pers. Ubiquitous Comput. 18(6), 1533–1543 (2014)

    Article  Google Scholar 

  25. Damala, A., Cubaud, P., Bationo, A., Houlier, P., Marchal, I.: Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum visit. In: 3rd International Conference on Digital Interactive Media in Entertainment and Arts (2008)

  26. Carmigniani, J., Furht, B., Anisetti, M., Ceravolo, P., Damiani, E., Ivkovic, M.: Augmented reality technologies, systems and applications. Multimed. Tools Appl. 51(1), 341–377 (2011)

    Article  Google Scholar 

  27. Vainstein, N., Kuflik, T., Lanir, J.: Towards using mobile, head-worn displays in cultural heritage: user requirements and a research agenda. In: 21st International Conference on Intelligent User Interfaces (2016)

  28. Google: Google I/O 2014. https://www.google.com/events/io/schedule (2014). 10 Aug 2016

  29. Hasan, M.S., Yu, H.: Innovative developments in HCI and future trends. In: 21st International Conference on Automation and Computing (2015)

  30. Riera, A.S., Redondo, E., Fonseca, D.: Geo-located teaching using handheld augmented reality: good practices to improve the motivation and qualifications of architecture students. Univers. Access Inf. Soc. 14(3), 363–374 (2015)

    Article  Google Scholar 

  31. Krapp, A., Hidi, S., Renninger, K.A.: Interest, learning, and development. In: Renninger, K.A., Hidi, S., Krapp, A. (eds.) The Role of Interest in Learning and Development, pp. 3–26. Lawrence Erlbaum Associates, Hillsdale (1992)

    Google Scholar 

  32. Ainley, M.: Being and feeling interested: transient state, mood, and disposition. In: Schutz, P.A., Pekrun, R. (eds.) Emotions in Education, pp. 147–163. Academic Press, Cambridge (2007)

    Chapter  Google Scholar 

  33. Linnenbrink Garcia, L., Durik, A.M., Conley, A.M., Barron, K.E., Tauer, J.M., Karabenick, S.A., Harackiewicz, J.M.: Measuring situational interest in academic domains. Educ. Psychol. Meas. 70(4), 647–671 (2010)

    Article  Google Scholar 

  34. Deci, E.L.: The relation of interest to the motivation of behavior: a self-determination theory perspective. In: Renninger, K.A., Hidi, S., Krapp, A. (eds.) The Role of Interest in Learning and Development, pp. 43–69. Lawrence Erlbaum Associates, Hillsdale (1992)

    Google Scholar 

  35. Chen, A., Darst, P.W., Pangrazi, R.P.: An examination of situational interest and its sources in physical education. Br. J. Educ. Psychol. 71(3), 383–400 (2001)

    Article  Google Scholar 

  36. Rowe, J.P., Shores, L.R., Mott, B.W., Lester, J.C.: Integrating learning, problem solving, and engagement in narrative-centered learning environments. Int. J. Artif. Intell. Educ. 21(1), 115–133 (2011)

    Google Scholar 

  37. Sun, J.C.Y., Rueda, R.: Situational interest, computer self-efficacy and self-regulation: their impact on student engagement in distance education. Br. J. Educ. Technol. 43(2), 191–204 (2012)

    Article  Google Scholar 

  38. Hsinchu City Cultural Affairs Bureau: A View of the Past: The Years of Military Communities in Images. Hsinchu City Cultural Affairs Bureau, Hsinchu (1997). (in Chinese)

    Google Scholar 

  39. Hsinchu City Cultural Affairs Bureau: Collection of Armed Forced Dependents’ Villages Museum in Hsinchu. Hsinchu City Cultural Affairs Bureau, Hsinchu (2004). (in Chinese)

    Google Scholar 

  40. Hsinchu City Cultural Affairs Bureau: Love for the Military Dependents Village: A Land-Use Survey for Cultural Characteristics of the Hsinchu Military Community. Hsinchu City Cultural Affairs Bureau, Hsinchu (2009). (in Chinese)

    Google Scholar 

  41. Hsinchu City Government: What Happened Under the Smokestack. Hsinchu City Government, Hsinchu (2014). (in Chinese)

    Google Scholar 

  42. Anderson, L.W., Krathwohl, D.R., Airasian, P.W., Cruikshank, K.A., Mayer, R.E., Pintrich, P.R., Raths, J., Wittrock, M.C.: A Taxonomy for Learning, Teaching, and Assessing: A Revision of Bloom’s Taxonomy of Educational Objectives, Abridged Edition, 1st edn. Pearson, Cambridge (2001)

    Google Scholar 

  43. Ebel, R.L., Frisbie, D.A.: Essentials of Educational Measurement, 3rd edn. Prentice Hall, Upper Saddle River (1979)

    Google Scholar 

  44. Ahmann, J.S., Glock, M.D.: Evaluating Student Progress: Principles of Tests and Measurements, 6th edn. Allyn and Bacon, Boston (1981)

    Google Scholar 

Download references

Acknowledgements

This research was supported by the Ministry of Science and Technology in Taiwan through Grant Nos. MOST 105-2511-S-009-013-MY5, MOST 104-3011-E-194-001-, and MOST 104-3011-E-194-002-. The authors would like to thank the staff from the Hsinchu City Military Dependents’ Village Museum, NCTU’s ILTM (Interactive Learning Technology and Motivation) Lab members, the students who participated in this study, Meng-Han Li, Chih-Ting Chen, Jui-Ping Lu, Chin-Kun Yu, Shih-Ching Yu, Yu-Chen Chen, Hsiu-Shan Lin, Hsueh-Er Tsai, Pei-Hsun Hsieh, Yu-Ling Chen, and Yi-Chuan Hsu for their assistance in conducting the experiment, Sunny S. J. Lin for her valuable suggestions, and all of the reviewers for their useful comments.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Jerry Chih-Yuan Sun.

Rights and permissions

Reprints and permissions

About this article

Check for updates. Verify currency and authenticity via CrossMark

Cite this article

Yu, SJ., Sun, JY. & Chen, OC. Effect of AR-based online wearable guides on university students’ situational interest and learning performance. Univ Access Inf Soc 18, 287–299 (2019). https://doi.org/10.1007/s10209-017-0591-3

Download citation

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s10209-017-0591-3

Keywords

Navigation