Abstract
In this paper we describe our participation in the 2017 edition of the Multi-Agent Programming Contest as team ‘lampe’. Our strategy was implemented in C++; it uses a centralised organisation of agents and evaluates different strategies based on an internal simulation of the future game state. Strategies are generated using handwritten heuristics in a randomised fashion, also relying on the internal simulation.
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Ahlbrecht, T., Fiekas, N., Dix, J.: Multi-agent programming contest 2016. Int. J. Agent-Oriented Softw. Eng. (in press)
Czerner, P., Pieper, J.: Multi-agent programming contest 2016: lampe team description. Int. J. Agent-Oriented Softw. Eng. (in press)
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Czerner, P., Pieper, J. Multi-agent programming contest 2017: lampe team description. Ann Math Artif Intell 84, 95–115 (2018). https://doi.org/10.1007/s10472-018-9581-2
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DOI: https://doi.org/10.1007/s10472-018-9581-2