Abstract
The exploration ability and exploitation ability of natural computing methods are two abilities that restrict each other. In order to balance the search breadth of the algorithm to the target space and the convergence accuracy of the algorithm, and improve the effect of the algorithm, this paper proposes a natural computing method of multi-spatially cooperative game based on clustering, and analyzes its convergence. Based on the idea of population space grouping, the algorithm performs the game calculation of fusion cosine similarity reverse strategy for particles in the same space, and performs binary crossover and polynomial mutation. In this paper, the algorithm is compared with the classical algorithm and the excellent algorithm in recent years on 12 classical test functions, and the 28 standard functions of CEC2013 are used for experimental evaluation. Finally, the algorithm is applied to the split torque transmission optimization of the main reducer. The experimental results show that the multi-space division of the population based on clustering is conducive to the population jumping out of the local extreme value, and the game calculation integrating cosine similarity is conducive to improving the convergence accuracy of the population. The practical engineering application also proves that the method has good universality and effectiveness.
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Funding
National Natural Science Foundation of China(31971015). Natural Science Foundation of Heilongjiang Province in 2021(LH2021F037). Special research project on scientific and technological innovation talents of Harbin Science and Technology Bureau(2017RAQXJ050).
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Wang, X., Gong, Y., Ji, W. et al. Research on natural computing method of multi-spatially cooperative game based on clustering. Appl Intell 53, 4841–4858 (2023). https://doi.org/10.1007/s10489-022-03641-x
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DOI: https://doi.org/10.1007/s10489-022-03641-x