Abstract
We consider noncooperative games where each player minimizes the sum of a smooth function, which depends on the player, and of a possibly nonsmooth function that is the same for all players. For this class of games we consider two approaches: one based on an augmented game that is applicable only to a minmax game and another one derived by a smoothing procedure that is applicable more broadly. In both cases, centralized and, most importantly, distributed algorithms for the computation of Nash equilibria can be derived.
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Acknowledgments
The authors thank two referees who have offered constructive comments that have improved the presentation of the paper. In particular, one referee has provided additional references, including [38], that are related to our work. The work of the second author was based on research supported by the U.S.A. National Science Foundation Grant CMMI–0969600 while the work of the third author was based on research supported by the U.S.A. National Science Foundation CNS–1218717 and CAREER Grant #1254739
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To Masao Fukushima, on the occasion of his 65th birthday, with friendship and admiration.
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Facchinei, F., Pang, JS. & Scutari, G. Non-cooperative games with minmax objectives. Comput Optim Appl 59, 85–112 (2014). https://doi.org/10.1007/s10589-014-9642-3
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DOI: https://doi.org/10.1007/s10589-014-9642-3