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Robust Non-Frontal Face Alignment with Edge Based Texture

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Abstract

This paper proposes a new algorithm, called Edge-based Texture Driven Shape Model (E-TDSM), for non-frontal face alignment task. First, the texture is defined as the un-warped edge image contained in the shape rectangle; then, a Bayesian network is constructed to describe the relationship between the shape and texture models; finally, Expectation-Maximization (EM) approach is utilized to infer the optimal texture and position parameters from the observed shape and texture information. Compared with the traditional shape localization algorithms, E-TDSM has the following advantages: 1) the un-warped edge-based texture can better predict the shape and is more robust to the illumination and expression variation than the conventional warped gray-level based texture; 2) the presented Bayesian network indicates the logic structure of the face alignment task; and 3) the mutually enhanced shape and texture observations are integrated to infer the optimal parameters of the proposed Bayesian network using EM approach. The extensive experiments on non-frontal face alignment task demonstrate the effectiveness and robustness of the proposed E-TDSM algorithm.

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Correspondence to Hua Li.

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Supported by the National Natural Science Foundation of China under Grant No. 10471002 and the National Basic Research 973 Program of China under Grant No. G1999075105.

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Li, H., Yan, SC. & Peng, LZ. Robust Non-Frontal Face Alignment with Edge Based Texture. J Comput Sci Technol 20, 849–854 (2005). https://doi.org/10.1007/s11390-005-0849-8

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  • DOI: https://doi.org/10.1007/s11390-005-0849-8

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