Elsevier

Computers & Graphics

Volume 1, Issues 2–3, September 1975, Pages 191-193
Computers & Graphics

Reducing graphics programming effort through structured support

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Abstract

This paper describes a method for structuring graphics support which simplifies the programming of interactive applications, while improving their portability by providing a device-independent interface. The primary objective is to ease the task of the application programmer in developing applications which use interaction and graphics. Common graphics functions which are used by several applications are generalized and defined in terms of transition tables. User actions become inputs, system wait points become states, and system responses are pointed to by table outputs. A suitable modification is applied to each of the generalized graphics functions to tailor it to be used by a particular application.

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There are more references available in the full text version of this article.

Cited by (0)

Paper presented at the Conference on Computer Graphics and Interactive Techniques, 15–17 July 1974, sponsored by the University of Colorado Computing Center and ACM/SIGGRAPH.

Present address: Daliel International Corporation, Greenville, SC, U.S.A.

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