PaperParallel matrix product algorithm in the de Bruijn network using emulation of meshes of trees☆
References (20)
- et al.
Methods and problems of communication in usual networks
Discrete Appl. Math.
(1994) Embedding meshes of d-ary trees into de Bruijn graphs
Parallel Process. Lett.
(1994)Réseaux d'interconnexion: Structures et communications
- et al.
Communications in interconnection networks
- et al.
De Bruijn and Kautz network: A competitor for the Hypercube?
Communication efficient matrix multiplication on hypercubes
Parallel Computing
(1989)- et al.
Embedding grids into hypercube
- et al.
Matrix transpose for block allocations on torus and de Bruijn networks
J. Parallel Distributed Computing
(1996) A cellular computer to implement the Kalman filter algorithm
There are more references available in the full text version of this article.
Cited by (1)
Sampling individually fundamental simplexes as sets of players’ mixed strategies in finite noncooperative game for applicable approximate Nash equilibrium situations with possible concessions
2016, Journal of Information and Organizational Sciences
- ☆
This work was supported by the “Opération RUMEUR” of the French PRC PRS.
Copyright © 1997 Published by Elsevier B.V.