A company-office system “Valentine” providing informal communication and personal space based on 3D virtual space and avatars

https://doi.org/10.1016/S0950-5849(98)00070-6Get rights and content

Abstract

In this paper we propose a virtual office environment that integrates natural communication and secure private space. The features of this system are the following. (1) This system has a virtual shared room based on the idea of “shared room metaphor” and 3D graphics on an SGI workstation is used for this system. It uses Ethernet media (i.e. real-time audio/video streams). (2) This system implements the field of view of a human by using our “around view” technique. This provides more natural communication between members. (3) “Sound effects” are used to help users feel the presence of other members. For instance, members hear the sound of a door opening when someone logs into our system and the sound of footsteps when someone is walking around our virtual room. (4) At times our system limits the flow of awareness information. A person concentrating on his/her work may not want to perceive excessive awareness of others. To support such situation, we define “awareness space” which restricts the field where other members' awareness is transmitted. Awareness space changes in size with the degree of concentration which is measured through two factors: the movement of a chair and the frequency of keyboard typing. (5) “Headphone metaphor”. A picture of a headphone is attached above a person's image and changes color depending on the degree of concentration. This enables other members to recognize his/her state and can be a criterion as to whether he/she is available to communicate or not. (6) In the virtual space, users are represented as avatars built of 3D polygons and still pictures. The avatars change shape automatically according to the users' action.

Introduction

Recent technological advances make it possible to cooperate or communicate among distributed members by using audio, video and other media. Moreover, these technologies enable us to have a home office environment. In addition to supporting cooperative work and formal communication, such as a video conferencing system [1], [2], much attention is focused on the research of informal communication [3] and providing awareness information. Our purpose is to provide other members' awareness information at a home office and find a solution for the trade-off between providing awareness information and securing personal space.

Advantages of home offices are as follows: decreasing the population of large cities, economizing on the high cost of office space, and giving a chance to people who are not able to work outside their homes. However, the disadvantages of home offices include problems such as less communication and an exclusion from society. To avoid these problems, the home office system should support informal communication. Therefore, we have created a home office system named Valentine (virtual office environment for transmitting information of network awareness), that enables home office workers to go to an office in 3D virtual space and work with his/her colleagues. Valentine provides a virtual shared room as a space for working and communicating. Also, the awareness of other members is provided as a trigger for communication [4].

The environment which workers can enter largely affects work efficiency. This is a very important factor to an office environment. For example, it might bother workers if too much awareness information had been given [5]. In Valentine, we have defined “awareness space” to make possible the coexistence of informal communication and workspace where workers can concentrate.

In this paper, we explain the features of our work, “awareness space” which manages the trade-off between informal communication and personal space, and “around view” and “sound effect”, techniques that provide the feeling of presence at a virtual office.

Section snippets

Related work

Montage [6] aims to provide a sense of teleproximity. The system uses video to help collaborators find opportune times to interact with each other. It uses momentary, reciprocal glances among networked workstations to make it easy to look into someone's office. It is one example of considering one's privacy.

Portholes [4] supports awareness across distance. A data network provides a shared database of image information that is regularly updated and available at all sites. Initial experiences of

Scheme of a virtual office environment

In Valentine, we use a 3D virtual space to simulate an office and the workers in it. In contrast to existing conference systems, Valentine provides support to workers when they are not communicating with others. In a real office, the workers are able to sense the existence of their colleagues while they are working individually and recognize these occurrences in a real-time manner. Home office workers cannot feel such things using existing systems. Valentine provides a virtual office on the

Transmitting awareness in detail

We usually feel other members' awareness such as actions and gaze. For this reason, we are able to feel the atmosphere or tension of the real workplace. This awareness triggers the occurrence of informal communication. In general, simple audio and video transmission have been used to provide other's awareness, but compared to a real-world office, this is not enough to transmit other members' awareness in detail. To implement awareness that is similar to the real office, we provide interfaces

The concept of awareness space

In good Japanese offices, you should have your own space to work at provided that you can feel the surroundings. But a trade-off exists between facilitating communication and keeping one's personal space from other members' awareness information.

To avoid the unlimited flow of other members' awareness information, we have defined the notion of “awareness space”, and solved the trade-off problem explained above.

“Awareness space” is defined as the circled area centering on the user in 3D virtual

User interface

Fig. 12 shows the office view of Valentine and the member (the second from right) is sitting and wearing headphones (that indicates his concentration is narrow).

When two of the members look straight at each other, they can communicate in real-time video by using FDDI. Fig. 13 shows video communication with the member who is walking to talk to the user and looking straight at each other. The quadrilateral area at the center of the view is a video window.

Users can select “GO TO OFFICE” from the

Around view and sound effect

We have evaluated Valentine by a comparative experiment. A total of 18 subjects used two types of systems. Table 2 shows the results of the questionnaire data from the comparative experiment. CaseA stands for the system without around view and sound effect and the field of view was limited to 80°. CaseB stands for our complete system with around view and sound effect. For pure evaluation of our techniques, each subject was not aware of the roles of around view and sound effect in advance. The

Future work

Humans have five senses to acquire information in normal life. To transmit awareness of others in detail, we take notice of the sense of sight (around view) and hearing (sound effect). We also think it is possible to feel others' presence by the sense of touch. For example, when someone passes nearby, the user would be made to feel a chair trembling or a gentle air movement. To realize the feeling of the presence of others that is similar to the real world, we will use the sense of touch of a

Conclusion

In this paper we describe Valentine, a system that provides a “work-at-home” environment based on a virtual shared room built on a 3D graphics workstation. Valentine provides the feeling of one's presence at a virtual office by using “around view” and “sound effect” and the efficiency of these techniques was proved. We also realize “awareness space” on the system to manage the trade-off between providing the facility of informal communication and keeping one's workspace from others' awareness

Acknowledgements

This research has been supported by COE.

References (15)

  • T. Inoue, K. Okada, Y. Matsushita, Learning from TV programs: application of TV presentation to a videoconferencing...
  • K. Okada, F. Maeda, Y. Ichikawa, Y. Matsushita, Multiparty videoconferencing at virtual social distance: MAJIC design,...
  • M. Stefik et al., Beyond the chalk board: computer support for collaboration and problem solving in meetings,...
  • P. Dourish, S. Bly, Portholes: supporting awareness in a distributed work group, Proc. ACM CHI'92,...
  • S.E. Hudson, I. Smith, Techniques for addressing fundamental privacy and disruption tradeoffs in awareness support...
  • J.C. Tang, M. Rua, Montage: providing teleproximity for distributed groups, Proc. ACM CHI'94,...
  • M. Sohlenkamp, G. Chwelos, Integrating communication cooperation in awareness: the DIVA virtual office environment,...
There are more references available in the full text version of this article.

Cited by (9)

  • A CSCW Requirements Engineering CASE Tool: Development and usability evaluation

    2014, Information and Software Technology
    Citation Excerpt :

    These special kinds of software systems are studied under the CSCW discipline, which addresses “how collaborative activities and their coordination can be supported by means of computer systems” [11]. Examples of collaborative systems are on-line games [56], social networks [65], collaborative document editors [7,63] or virtual reality applications [55,32] among many others. When specifying a CSCW system, special kinds of requirements regarding collaboration, communication and coordination among users (a.k.a. 3C) must therefore be specified [23].

  • Development of Virtual Office System with Awareness-Sharing Function to Facilitate Communication Among Remote Team Members

    2023, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
  • Understanding and constructing shared spaces for supporting informal interaction at a distance

    2011, Circuit Bending, Breaking and Mending - Proceedings of the 16th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2011
  • Embodied communication support using a presence sharing system under teleworking

    2011, Communications in Computer and Information Science
  • Shared space at a distance: A model of integrated shared space for supporting informal interaction at a distance

    2011, Designing Together: CAADFutures 2011 - Proceedings of the 14th International conference on Computer Aided Architectural Design
View all citing articles on Scopus
View full text