The challenges of disconnected delay-tolerant MANETs
Introduction
The increased popularity of mobile computing and communication devices, such as cell phones, laptops and handheld digital devices such as Personal Digital Assistants (PDAs), means that wireless networks are increasingly the most convenient solution for interconnection in many usage scenarios. Since the early 2000s mobile devices have been getting smaller, cheaper and more convenient to carry, with the ability to run applications and connect to network services [20]. Currently, most of the connections among wireless devices are achieved through fixed infrastructure service providers or private networks. For example, since the 1980s mobile phones have been connected by cellular networks, and the connection of laptops to the Internet via wireless access points has grown rapidly in popularity in the early 2000s [20]. Current developments, such as 3G and 4G phones, show little signs of change in this trend. While infrastructure-based networks provide an effective mechanism for mobile devices to get network connectivity, setting up the necessary infrastructure can be time consuming and incurs potentially high costs. There are situations where networking connections are not available in a given geographic area, and providing connectivity and network services in these situations becomes a real challenge. Examples range from wildlife tracking and habitat monitoring sensor networks, military networks, inter-vehicle communication, disaster response networks, inter-planetary networks to nomadic community networks. For this reason, alternative ways to deliver services in disconnected environments have been emerging. Two such areas include MANETs which arose in the 1990s, and more recently Delay-Tolerant Networks (DTNs) which were first introduced in 2001.
Section snippets
MANETs
MANETs were traditionally developed for tactical networks related to improving battlefield communication where the network cannot rely on access to a fixed communication infrastructure. A MANET is a dynamic wireless network with or without fixed infrastructure. Nodes may move freely and organise themselves arbitrarily; thus the network’s wireless topology may change rapidly and unpredictably [9]. Each node may communicate directly with any node within transmission range. Communication beyond
Challenges
The challenges associated with mobile computing are not new. A comprehensive overview was given as far back as 1994 by Forman and Zahorjan [12]. In their paper, the authors identified 12 challenges of mobile computing and classified them in three main categories each stemming from an inherent property of mobile computing. The categories are wireless communication, mobility and portability. In this paper, we build on this format and divide the challenges of DDTMs into the same three groups. The
Wireless communication
Communication in DDTMs is primarily wireless. It is well known that the wireless communication environment presents many more challenges than a wired one. Forman et al. observe that this is due to the surrounding environment which interacts with the signal which may result in blocking of signal paths and introduces noise and echoes [12]. As a result, bandwidth is limited and suffers from lossy links. Additionally, the varying capabilities of nodes result in asymmetric links.
The node movement
Mobility
The ability of nodes to change location frequently and possibly be constantly in motion is the source of many of the challenges in DDTM environments. The high mobility combined with a sparse node population results in disconnected network graph with a highly dynamic topology. This is compounded by lack of control over node movements with limited knowledge of future node movements. These characteristics combined result in limited topology information available.
Portability
Small portable mobile devices are severely constrained due to design pressures related to size and weight. As a design trade-off for portability mobile nodes have access to limited resources. Though resources in mobile nodes are increasing, the fact remains that mobile nodes are much more resource limited than wired nodes, therefore, resource conservation remains a vital underlying challenge for such networks.
Second tier challenges
The previous section discussed in detail the primary challenges associated with DDTMs. Forman et al.’s classification is extended to include the combined challenges of the wireless environment, mobility and portability result in low delivery reliability, high end-to-end latency and poor QoS support. These aggregated challenges are referred to as second tier challenges in order to highlight that they occur due to the combination of first tier challenges. This relationship is shown in Fig. 4.
Conclusion
The increase of mobile computing and communication devices has lead to a new communication environment where nodes are no longer stationary devices but rather entities that are a part of a complex mobile dynamic network. As a result, a shift in methodology was required. While requirements imposed by previous networking technology would tend to place restrictions on users’ behaviour (e.g., movement), communication is now expected to place fewer (and ideally, no) such restrictions. This is
Elizabeth M. Daly received the BABAI degree in Computer Engineering and the M.Sc., degree in Networks and Distributed Systems from Trinity College Dublin in 2001 and 2002, respectively, and the Ph.D. degree in 2007. She is currently a researcher and developer in the IBM Dublin Software Laboratory and is also a part-time lecturer at Trinity College Dublin. Her research interests include social networks, reputation, information flow and trend analysis.
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Elizabeth M. Daly received the BABAI degree in Computer Engineering and the M.Sc., degree in Networks and Distributed Systems from Trinity College Dublin in 2001 and 2002, respectively, and the Ph.D. degree in 2007. She is currently a researcher and developer in the IBM Dublin Software Laboratory and is also a part-time lecturer at Trinity College Dublin. Her research interests include social networks, reputation, information flow and trend analysis.
Mads Haahr received the B.Sc., and M.Sc., degrees from the University of Copenhagen in 1996 and 1999, respectively, and the Ph.D., degree from Trinity College Dublin in 2004. He is currently a lecturer at Trinity College Dublin. He is the editor-in-chief of Crossings: Electronic Journal of Art and Technology and also built and operates RANDOM.ORG. His current research interests are in large-scale self-organizing distributed and mobile systems and in sensor-augmented artefacts.