Information system professionals’ knowledge and application gaps toward Web design guidelines
Introduction
Conceptually speaking, a guideline provides advice on the solution of a design problem and may suggest possible solution strategies (Newman & Lamming, 1995). Preece et al. (1996) summarized two kinds of guidelines—high-level guiding principles such as “know the user population” and low-level actionable rules such as “provide a RESET command.” In general, guidelines come from psychological theory or practical experience (Preece et al., 1996), and almost all human–computer interaction (HCI)-related textbooks devote a significant effort in studying design guidelines (Shneiderman and Plaisant, 2004, Pearrow, 2000, Nielsen, 1999, Newman and Lamming, 1995).
Although a Web design guideline may seem to be as trivial as an individual advice to a Web design problem and solution strategies, its integral importance can be inferred from its strong tie with usability and Website design, which also influence Web performance. Chevalier and Ivory (2003) suggested Web design guidelines as one of the candidates to improve Web usability, while many usability evaluation methods actually contain design guidelines (Agrawal and Venkatesh, 2002, Palmer, 2002, Nielsen, 1994). Palmer (2002) further pointed out that Web usability and Website design significantly influence Web performance metrics. The link of Web design guideline with usability, Website design, and Web performance thus becomes evident. The driving force behind this practical importance is the maturing Internet and World Wide Web (WWW) which together form an increasingly popular framework for enterprise application development called Web-based Information Systems (IS) (Satzinger, 2002). Thus, a Web platform has been transformed from its mere marketing presence to support all facets of organizational works (Isakowitz, Bieber, & Vitali, 1998).
The academic effort to ensure Web usability and to emphasize Web design guidelines has also surfaced in recent years. HCI-related courses have been strongly recommended to be included in the graduate-level curriculum of IS (Gorgone et al., 2000), in computing curricula (Chang et al., 2001), and in the master’s level of MIS and e-commerce programs (Chan, Wolfe, & Fang, 2003). However, research-based Web design guidelines are still confronted with some challenges in actual applications (Evans, 2000), which is indirectly supported by Cook and Mings (2005) who pointed out that the gap in usability education and research exists between the academia and the industry.
As a factor which influences Web performance, Web design guideline can be deemed as a desirable knowledge and skill for e-corporations. Therefore, it is worthwhile to assess the gaps in practice and to address these application and gap issues by examining how much IS professionals know and apply Web design guidelines. The outcomes will be helpful in uncovering development opportunities and strategies in Web design guidelines for IS professionals in both the academia and the industry. To pursue these objectives, the remaining sections are organized to present a review of design guidelines, the research hypotheses, data collection and analysis, and finally, the implications and limitations of this study.
Section snippets
Web design guidelines
Web design guidelines are not about programming techniques, but are rather related to system and user interface design. Among the explanatory theory, empirical law, and dynamic model used by sociology for human reasoning, the empirical law has a better prediction power than the explanatory theory, although it cannot precisely predict performance as the dynamic model (Newman & Lamming, 1995). Therefore, when lacking in conceptual design methods or facing unfamiliar design problems, Web designers
Research hypotheses
As stated above, Web usability or design guidelines were rarely the focus of learning materials in school curricula until recently (Gorgone et al., 2000, Chang et al., 2001, Chan et al., 2003). Moreover, the current format of research-based Web design guidelines may even inhibit their smooth adoption for application (Evans, 2000). Therefore, the first research hypothesis is as follows:
[H1]: There exists a significant gap between the knowledge and application levels of Web design guidelines by
Methodology
To address the three research hypotheses, a survey questionnaire was used to collect data from IS professionals. This section describes the sample selection, questionnaire design, and analysis methods used in this study.
Sample analysis
We received 45 valid responses from the first mailing, and 44 from the second mailing, which added up to an overall valid return rate of 17.8%. To assess if responses from the two mailings demonstrated any significant differences, a T-test was conducted to each data item as shown in Table 1. The P-values were greater than 0.01 for all items except “Major.” This is due to the percentage of the IS-related major responses which was much higher in the second mailing than in the first mailing (61.4%
Implications and limitations
As an insightful study to further explore the concerns of Evans, 2000, Cook and Mings, 2005 regarding the application and gap in education and research between the academia and the industry, three implications for skill development opportunities on Web design guidelines are summarized as follows:
Acknowledgement
This research is partially funded by the National Science Council, Taiwan, ROC under Grant number NSC 89-2416-H-214-036.
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