Predicting temporal errors in complex task environments: A computational and experimental approach
Section snippets
The role of time in complex cognition
Complex cognition occurs under complex conditions (Knauff & Wolf, 2010). Such conditions are typical for environments in which a number of interrelated factors take effect and influence each other. Examples can be found in everyday life (e.g. planning and making a journey from location A to location B) as well as at the workplace (e.g. monitoring and controlling a technical system). Coping in such environments involves forms of complex cognition, e.g. problem solving, planning and decision
Time Cognition in Complex Tasks
One central characteristic of time perception is that it relates to ‘something happening’. This may be the occurrence of an event, a process of change, or the duration of an action. The conscious estimation of time is always linked to additional processing required by another task, whether in terms of observation or in terms of action.
Among the first who addressed this ‘dual character’ of time assessment was the philosopher and psychologist James (1890). He distinguished between (a) estimating
Validation of the TaSTE-Module
To investigate the TaSTE-Module empirically, controlled conditions must be established which require participants (i) to observe or do something (non-temporal task), and (ii) to estimate its duration (temporal task). This setting accounts for the ‘dual character’ of time assessment (see Section 2.1) and can be used in two ways. First, the module can be applied in an ‘a posteriori’ manner. Results of experiments in which non-temporal and temporal tasks have been investigated together can be
General discussion
Complex cognition occurs when our environment calls for planning, decision making, reasoning or concerted actions. This happens when we have to cope with difficult tasks or complicated problems that cannot be solved in a matter of seconds. Instead, their solution takes a longer period of time. During this interval, all kinds of observations may be made, a large amount of information may be processed and a variety of actions may be taken. As shown in Fig. 3, all these events divide the time we
Acknowledgments
This work was sponsored by Deutsche Forschungsgemeinschaft (DFG Research Training Group Prospective Design of Human Technology Interaction, GRK 1013) and by Volkswagen Stiftung (Research Group Modelling of User Behaviour in Dynamic Systems).
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