Serious Games for Personal and Social Learning & Ethics: Status and Trends

https://doi.org/10.1016/j.procs.2012.10.058Get rights and content
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Abstract

The blooming growth of interest in Serious Games (SG) over the last decade spread its applicational areas into an extremely wide and fragmented domain. As a consequence, it is extremely difficult to create a complete panorama snapshot regarding the application of SGs. With this work we contribute to the de-fragmentation of the domain Personal and Social Learning & Ethics(PSLE). We established a shared vocabulary with the creation of a detailed taxonomy based on which we carried out two surveys to analyze 1) the current status, trends and gaps and 2) the barriers and facilitators of SG adoption in PSLE.

Keywords

Serious games
Personal learning
Social learning
Ethics
Survey

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Selection and/or peer-review under responsibility of the scientific programme committee of VS-Games 2012.