Abstract
We describe the architecture and key features of the MPEG-4 Systems specification, as well as the encoding methodology of its various components: scene description and BIFS, animation streams, object descriptors, object content information, as well as delivery and multiplexing. We also describe the MPEG-4 reference software as well as our own prototype software for MPEG-4 authoring, streaming, and playback. Finally, we briefly compare MPEG-4 Systems with a number of currently available alternative standards and commercial solutions.
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Eleftheriadis, A. MPEG-4 Systems: Architecting Object-Based Audio-Visual Content. The Journal of VLSI Signal Processing-Systems for Signal, Image, and Video Technology 27, 55–67 (2001). https://doi.org/10.1023/A:1008115412798
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DOI: https://doi.org/10.1023/A:1008115412798