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application/pdfdoi:10.1080/0144929X.2016.1232754Taylor & Francis
Exploring educational immersive videogames: an empirical study with a 3D multimodal interaction prototype
Luís Miguel Alves FernandesGonçalo Cruz MatosDiogo AzevedoRicardo Rodrigues NunesHugo ParedesLeonel MorgadoLuís Filipe BarbosaPaulo MartinsBenjamim FonsecaPaulo CristóvãoFausto de CarvalhoBernardo Cardoso
Behaviour & Information Technology, 2016. doi:10.1080/0144929X.2016.1232754
Multimodal interactionuser experiencedigital game-based learningvirtual realitygesture interactionaugmented reality
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Exploring educational immersive videogames: an empirical study with a 3D multimodal interaction prototype
Luís Miguel Alves FernandesGonçalo Cruz MatosDiogo AzevedoRicardo Rodrigues NunesHugo ParedesLeonel MorgadoLuís Filipe BarbosaPaulo MartinsBenjamim FonsecaPaulo CristóvãoFausto de CarvalhoBernardo Cardoso
Behaviour & Information Technology, 2016. doi:10.1080/0144929X.2016.1232754
Multimodal interactionuser experiencedigital game-based learningvirtual realitygesture interactionaugmented reality
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