Group Synchronization for Haptic Media in a Networked Real-Time Game

Yutaka ISHIBASHI
Hiroyuki KANEOKA

Publication
IEICE TRANSACTIONS on Communications   Vol.E89-B    No.2    pp.313-319
Publication Date: 2006/02/01
Online ISSN: 1745-1345
DOI: 10.1093/ietcom/e89-b.2.313
Print ISSN: 0916-8516
Type of Manuscript: Special Section PAPER (Special Section on Multimedia QoS Evaluation and Management Technologies)
Category: 
Keyword: 
networked game,  haptic media,  group synchronization,  experiment,  

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Summary: 
This paper investigates the effects of group (or inter-destination) synchronization control over haptic media in a networked game where two players move objects competitively by manipulating haptic interface devices. The group synchronization control adjusts the output timing of haptic media among multiple players. By experiment, we demonstrate the effectiveness of the control. We also discuss the fairness between the two players quantitatively.