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Analysis of Collision Channel with Asynchronous Access
Laszlo GYORFI Sandor GYORI
Publication
IEICE TRANSACTIONS on Fundamentals of Electronics, Communications and Computer Sciences
Vol.E88-A
No.10
pp.2878-2884 Publication Date: 2005/10/01 Online ISSN:
DOI: 10.1093/ietfec/e88-a.10.2878 Print ISSN: 0916-8508 Type of Manuscript: Special Section PAPER (Special Section on Information Theory and Its Applications) Category: Communication Theory Keyword: multiple access collision channel, identification, synchronization, decoding, error probability,
Full Text: PDF(230.8KB)>>
Summary:
A T user multiple access collision channel without feedback is considered where the channel inputs are called packets. The packets take values from non-binary input alphabet. It is supposed that at most M users are active, i.e., are communicating simultaneously (2 M T). We are looking for codes and protocol sequences of users of minimum length such that from the output of the channel it can be determined which users were active, what were their synchron positions, and what they sent.
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