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A mobile‐agent platform and a game application specifications using M‐UML

Kassem Saleh (Professor in the Department of Computer Science, at the American University of Sharjah, United Arab Emirates.)
Christo El Morr (Assistant Professor in the Management Information Systems Department, at the American University of Sharjah, United Arab Emirates.)
Aref Mourtada (Computer Science Department, at the American University of Sharjah, United Arab Emirates.)
Yahya Morad (Student, in the Computer Science Department, at the American University of Sharjah, United Arab Emirates.)

The Electronic Library

ISSN: 0264-0473

Article publication date: 1 February 2004

1467

Abstract

This paper provides the specification of a platform for the management of mobile agents, and describes, using Mobile Unified Modeling Language (M‐UML), a mobile game application that uses the specified mobile platform. The specified platform considers the architectural guidelines described by the Foundation for Intelligent Physical Agents that allows the interoperability between agents running on different agent platforms. Our platform specifications provide the application developer with an application programming interface (API) that allows the launching of mobile agents with two optional features, security and fault‐tolerance. Using the platform’s APIs, new mobile games can then be efficiently developed and deployed on the Internet.

Keywords

Citation

Saleh, K., El Morr, C., Mourtada, A. and Morad, Y. (2004), "A mobile‐agent platform and a game application specifications using M‐UML", The Electronic Library, Vol. 22 No. 1, pp. 32-42. https://doi.org/10.1108/02640470410520096

Publisher

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Emerald Group Publishing Limited

Copyright © 2004, Emerald Group Publishing Limited

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