The real world and virtual worlds
Abstract
Discusses some of the limitations of virtual reality (VR) with reference to socio‐technical systems ‐ the interaction of people with technology. Argues that VR has potential applications but that these applications may prove to be more limited than some proponents would suggest. Points to a significant opportunity for VR technology to be used in strategic partnership marketing and supply chain management.
Keywords
Citation
Glaser, S. (1997), "The real world and virtual worlds", Internet Research, Vol. 7 No. 4, pp. 246-251. https://doi.org/10.1108/10662249710187240
Publisher
:MCB UP Ltd
Copyright © 1997, MCB UP Limited