Abstract:
As the adoption of Fifth Generation (5G) systems increases, efforts towards Sixth Generation (6G) systems have already started across research, standardization, and stake...Show MoreMetadata
Abstract:
As the adoption of Fifth Generation (5G) systems increases, efforts towards Sixth Generation (6G) systems have already started across research, standardization, and stakeholder fora. 6G is expected to support applications with immersive capabilities, with specific use case requirements from different verticals playing a critical role in solution development. Unlike current solutions in the education vertical that uses immer-sive technologies such as Augmented/Virtual/eXtended Reality (AR/VR/XR), which rely on pre-recorded content and lack engagement, 6G can enhance remote education by enabling real-time, AR/VR/XR-enriched interactions among students and instructors. This paper presents ongoing activities within the 6G-PATH EU project, towards the design, implementation, and testing of a 6G use case for healthcare personnel remote ed-ucation/training’ which aims to facilitate real-time, AR/VR/XR-enhanced interactions among healthcare trainees and instructors.
Date of Conference: 21-24 October 2024
Date Added to IEEE Xplore: 02 December 2024
ISBN Information: