Efficient depth map recovery using concurrent object boundaries in texture and depth images | IEEE Conference Publication | IEEE Xplore

Efficient depth map recovery using concurrent object boundaries in texture and depth images


Abstract:

An efficient depth map recovery algorithm, using concurrent object boundaries in texture and depth signals, is proposed in this work. We first analyze the effects of a di...Show More

Abstract:

An efficient depth map recovery algorithm, using concurrent object boundaries in texture and depth signals, is proposed in this work. We first analyze the effects of a distorted depth map on the qualities of synthesized views. Based on the analysis, we propose an object boundary detection scheme to restore sharp boundaries from a distorted depth map. Specifically, we initially estimate object boundaries from a depth map using the gradient magnitude at each pixel. We then multiply the gradient magnitudes of texture and depth pixels. Then, we suppress boundary pixels with non-maximum magnitudes and refine the object boundaries. Finally, we filter depth pixels along the gradient orientations using a median filter. Experimental results show that the proposed algorithm significantly improves the qualities of synthesized views, as compared with conventional algorithms.
Date of Conference: 29 October 2013 - 01 November 2013
Date Added to IEEE Xplore: 02 January 2014
Electronic ISBN:978-986-90006-0-4
Conference Location: Kaohsiung, Taiwan

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