Abstract:
Well scripted linear video games can contain dramatic, exhilarating events and produce well balanced challenging gameplay and intense player immersion. However the qualit...Show MoreMetadata
Abstract:
Well scripted linear video games can contain dramatic, exhilarating events and produce well balanced challenging gameplay and intense player immersion. However the quality of immersion and enjoyment a game's events and levels achieve, lessens through numerous playthroughs because the level is fundamentally static by nature. This paper discusses solutions to improving the replay-ability without diminishing the key qualities traditional event driven linear games are known for, and proposes a system, and a test whereby less predictable, more replay able games are the result.
Date of Conference: 27-30 July 2011
Date Added to IEEE Xplore: 25 August 2011
ISBN Information: