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Non-photorealistic outdoor scene rendering: techniques and application | IEEE Conference Publication | IEEE Xplore

Non-photorealistic outdoor scene rendering: techniques and application


Abstract:

Many researches in non-photorealistic rendering (NPR) have been done to investigate a variety of techniques to simulate the styles of hand-drawn artists. Many application...Show More

Abstract:

Many researches in non-photorealistic rendering (NPR) have been done to investigate a variety of techniques to simulate the styles of hand-drawn artists. Many applications in industrial, architectural animated film production, technical design, and computer graphics designs have focused on rendering 3D models to depict non-photorealism. Most of them are based on rendering characters and object-based. This paper investigates on non-photorealistic rendering techniques for 3D outdoor scenes. Outdoor scene composed of a large extent of natural phenomena of landscapes, plants, trees, mountains, buildings, and many more. Techniques discussed in this paper include silhouette and cartoon-shaded renderings. Silhouette rendering implements brute force approach to determine the silhouette edges. Cel-shading algorithm in cartoon rendering renders the objects in the scene by manipulating directional or positional lightings with texture-shaded to give the scene cartoon look.
Date of Conference: 02-02 July 2004
Date Added to IEEE Xplore: 24 August 2004
Print ISBN:0-7695-2178-9
Conference Location: Penang, Malaysia

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