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Co-located Immersive Gaming: A Comparison between Augmented and Virtual Reality | IEEE Conference Publication | IEEE Xplore

Co-located Immersive Gaming: A Comparison between Augmented and Virtual Reality


Abstract:

Despite the surge in commercially available multiplayer mixed reality (XR) devices and applications, few studies have focused on the player experience during co-located, ...Show More

Abstract:

Despite the surge in commercially available multiplayer mixed reality (XR) devices and applications, few studies have focused on the player experience during co-located, multiplayer gameplay in XR environments. To address this gap, we designed and developed Escape from Kyle-Earth, a co-located, multiplayer XR game that can be played in both AR and VR using a head-mounted display. We then conducted a user study with 26 participants, in which each participant played both versions of the game. Our results indicate that VR evoked a stronger sense of presence while its AR counterpart increased co-presence between players. However, there was no significant difference in game enjoyment between the two platforms. Our work contributes to the burgeoning literature on co-located immersive gaming.
Date of Conference: 21-24 August 2022
Date Added to IEEE Xplore: 20 September 2022
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Conference Location: Beijing, China

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