Abstract:
Modeling realistic altruism for nonplayer characters (NPCs) is an interesting problem with substantive potential benefits to game creators and players, in the form of mor...Show MoreMetadata
Abstract:
Modeling realistic altruism for nonplayer characters (NPCs) is an interesting problem with substantive potential benefits to game creators and players, in the form of more believable game characters and immersive games. An experiment was conducted to investigate how humans would interpret altruistic behavior in artificial agents in a predator/prey environment. This paper describes an experiment focused on whether human observers would attribute emotional characteristics and motivations to altruistic game agents.
Published in: 2014 IEEE Symposium on Intelligent Agents (IA)
Date of Conference: 09-12 December 2014
Date Added to IEEE Xplore: 15 January 2015
Electronic ISBN:978-1-4799-4488-0