Abstract:
This paper presents a real-time 3D cube detection and tracking algorithm for projector-based tangible augmented reality systems. The algorithm, which uses a depth-map as ...Show MoreMetadata
Abstract:
This paper presents a real-time 3D cube detection and tracking algorithm for projector-based tangible augmented reality systems. The algorithm, which uses a depth-map as its input, combines homogeneous-slope sampling, voting using geometric constraints, and particle filtering for fast and accurate cube tracking. Experiments show that the algorithm produces accurate and visually pleasing results in real time.
Date of Conference: 09-12 January 2015
Date Added to IEEE Xplore: 26 March 2015
ISBN Information: