An application of game based learning in an electronics industry graduate training program | IEEE Conference Publication | IEEE Xplore

An application of game based learning in an electronics industry graduate training program


Abstract:

This paper examines an application of Game Based Learning (GBL) as a novel training approach in the electronic engineering industry. It particularly investigates if GBL c...Show More

Abstract:

This paper examines an application of Game Based Learning (GBL) as a novel training approach in the electronic engineering industry. It particularly investigates if GBL caters for the learner type within electronic engineering better than traditional training methods currently being applied in this sector. In order to determine the learning style of electronic engineers, we conduct a survey using an established Index of Learning Styles instrument. We then compare these results to the approach taken by a large electronics company in the design of its training programs and find that learning style is not taken into consideration. Using the results of the learning style survey, a pilot game based learning tool is developed and evaluated, which shows a significant improvement in the training outcomes for electronic engineers.
Date of Conference: 27-29 June 2017
Date Added to IEEE Xplore: 05 February 2018
ISBN Information:
Conference Location: Madeira, Portugal

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