Noise-Aware Super-Resolution of Depth Maps Via Graph-Based Plug-And-Play Framework | IEEE Conference Publication | IEEE Xplore

Noise-Aware Super-Resolution of Depth Maps Via Graph-Based Plug-And-Play Framework


Abstract:

Depth information is being widely used in many real-world tasks, such as 3DTV, 3D scene reconstruction, multi-view rendering, etc. However, the captured depth maps in pra...Show More

Abstract:

Depth information is being widely used in many real-world tasks, such as 3DTV, 3D scene reconstruction, multi-view rendering, etc. However, the captured depth maps in practice usually suffer from quality degradations, including low-resolution and noise corruption, which limit their further applications. Noise-aware super-resolution of depth maps is a challenging task and has received increasingly more attention in recent years. In this paper, we propose a novel method based on the plug-and-play scheme, which casts two powerful graph-based tools-the graph Laplacian regularizer and 3D graph Fourier transform-into a unified ADMM optimization framework. It can be performed in an iterative manner with easily treatable convex optimization sub-problems. Experiments results demonstrate that our method achieves superior performance compared with the state-of-the-art works with respect to both objective and subjective quality evaluations.
Date of Conference: 07-10 October 2018
Date Added to IEEE Xplore: 06 September 2018
ISBN Information:
Electronic ISSN: 2381-8549
Conference Location: Athens, Greece

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