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A 3D audio coding technique based on extracting the distance parameter | IEEE Conference Publication | IEEE Xplore

A 3D audio coding technique based on extracting the distance parameter


Abstract:

This paper presents a compression technique to improve the quality of three-dimensional (3D) audio produced by multiple loudspeaker channels or by headphone. The approach...Show More

Abstract:

This paper presents a compression technique to improve the quality of three-dimensional (3D) audio produced by multiple loudspeaker channels or by headphone. The approach is based on extracting the side information of spatial sound sources within the three-dimensional space when capturing the sound sources. Different from other compression technique, the distances of sound sources are included in the side information. The separated signals of different sound sources are downmixed into one mono or stereo audio signal with the side information. The resulting downmixed signal is then compressed with traditional audio coder, resulting in a better perceptual quality of 3D audio by adding the distance parameter in the side information, and maintaining a low bit rates comparable with directional audio coding (DirAC).
Date of Conference: 14-18 July 2014
Date Added to IEEE Xplore: 08 September 2014
Electronic ISBN:978-1-4799-4761-4

ISSN Information:

Conference Location: Chengdu, China

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