Abstract:
This article exposes the localization issues faced during the implementation of a humanoid goalkeeper to take part in the RoboCup SPL standardized soccer robot competitio...Show MoreMetadata
Abstract:
This article exposes the localization issues faced during the implementation of a humanoid goalkeeper to take part in the RoboCup SPL standardized soccer robot competition. For this task, we have used BICA, a state-driven, component-based architecture created by our counterparts in the URJC, to allow a much easier behavior design process. The use of BICA let us choose different self-localization methods in configuration time, and the possibility of using none in running time if some type of error appears.
Date of Conference: 22-24 November 2011
Date Added to IEEE Xplore: 02 January 2012
ISBN Information: