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Painterly rendering with coherence for augmented reality | IEEE Conference Publication | IEEE Xplore

Painterly rendering with coherence for augmented reality


Abstract:

A seamless blending of the real and virtual worlds is key to increased immersion and improved user experiences for augmented reality (AR). Photorealistic and non-photorea...Show More

Abstract:

A seamless blending of the real and virtual worlds is key to increased immersion and improved user experiences for augmented reality (AR). Photorealistic and non-photorealistic rendering (NPR) are two ways to achieve this goal. Non-photorealistic rendering creates an abstract version of both the real and virtual world by stylization to make them indistinguishable. We presented a painterly rendering algorithm for AR applications. This algorithm paints composed AR video frames with bump-mapping curly brushstrokes. Tensor fields are created for each frame to define direction for brushstrokes. The anchor point of a brushstroke is tracked or warped from frame to frame. Brushstrokes are also reshaped to provide better temporal coherence. The major difference between our algorithm and existing NPR work in general graphics and AR/VR areas is we use feature points across composed AR video frames to maintain coherence in the rendering.
Date of Conference: 13-16 October 2010
Date Added to IEEE Xplore: 22 November 2010
ISBN Information:
Conference Location: Seoul, Korea (South)

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