Abstract:
High quality view generation and interpolation is a crucial problem for the success of 3D video systems. It is known that interpolation artifacts especially occur along o...Show MoreMetadata
Abstract:
High quality view generation and interpolation is a crucial problem for the success of 3D video systems. It is known that interpolation artifacts especially occur along object boundaries where depth values fluctuate. We therefore present a novel view interpolation algorithm that introduces specific processing without producing any geometric distortion. The paper also describes the method to solve the problem of wrongly exposed pixels in depth image based rendering (DIBR) which degrade the quality of intermediate view.
Published in: 2012 International Symposium on Intelligent Signal Processing and Communications Systems
Date of Conference: 04-07 November 2012
Date Added to IEEE Xplore: 07 March 2013
ISBN Information: